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Civilization 4 Downloads > Mods:
Second Revolution (v1.3)
Filename: second_revolution_1.3.zip

Date Added:
Type / Category:
59.66 MB

Average User Rating: 8.7
Number of Votes: 13
Related Files:
Latest 5 Mods:
- Dune Terrain and Resources
- Revolution (0.81)
- North African Campaign
- WW2 Mod - Winter War Campaign

5 Other Files by GarretSidzaka:
- Dune Terrain and Resources
- Second Revolution 2_1.5 Patch
- Second Revolution Patch 2 (1.2)
- Second Revolution 2.0 MapFix 2.1
- Second Revolution 2.0

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Second Revolution (v1.3) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

A new version of the second revolution mod, a must download wink

1.3 to 1.4 version upgrade patch: http://civilization4.filefront.com/file/;60398

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!

Second Revolution (v1.3) - Screenshots  
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Second Revolution (v1.3) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Second Revolution!

Second Revolution (v1.3) - Readme  
Readme File:
Second Revolution Version 1.3 BETA 4/5/06

Created by GarretSidzaka, Robo Magic Man, the roAm; all from civfanatics.com

Special thanks for graphics/advice from civfanatics.com:
nautil; korvgubben; krowtrobot; Dual; jam4865; woodelf; bad_ronald; CrazyAce; Wyz_sub10; snafusmith; Rabbit,white and if your name should be here, please PM GarretSidzaka at forums

This is the Second Revolution Mod. This mod needs more work, but it is ready for the content to be playtested. Please send any remarks to ringworldwu@gmail.com or GarretSidzaka at the civfanatics forum.

changes: fixed flags on wbs, fixed flag decals
added cities in blank areas, added 2-3 workers per civ (for fallout), fixed issues with units, edited assets folders
revised all units, removed some ICBMS, add some other units, allowed all game speeds, edited vote options
made Great lakes navigable, edited canada, added MiG-21; added ACV; added new model for T-80;
added full soundtrack

* Sluggish; you should optimize your settings for this mod, it has a large (1.6mb) map.
* Religions: as of yet I havent coded much for them, and I would like to find out what it does in game. You shouldn't be able to choose a state religion. I would be grateful for suggestions.
* Unit AI; in specific ICBMs, the game usually starts with a nuclear AI sluggfest on turn one. (waiting for SDK)

Extract the contents of the .ZIP file into C:\Program Files\Firaxis Games\Sid Meier's Civilixation 4\Mods
Be sure to move the "Second Revolution 1.3.Civ4WorldBuilderSave" file to your PublicMaps folder, afterwards.
Then, run program, and at the main menu, select advanced options, and Load a Mod, and select Second Revolution. The game will restart. When the new menu appears, select play now, select play scenario, then select the file Second Revolution 1.3.Civ4WorldBuilderSave.

Second Revolution (v1.3) - User Comments  
The following comments are owned by the user that posted them. Civilization 4 Files is not responsible for their content.

Total comments: 2 | Last comment: 04-08-2006 at 21:16

 #1 - 04-08-2006 at 08:51
Joined: March 27th, 2006
Posts: 2
does this version work okay?

 #2 - 04-08-2006 at 21:16
Joined: March 27th, 2006
Posts: 2
i just have a released version, and civ4files will update with it soon....

Posting of new comments has been disabled by the Administrator.

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